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C# Mono Connector Newtonsoft.Json


I'm using the C# Mono Connector (
Its build type is .net framework 3.5 and packed in a way that the build definition is still .net framework 4 and it’s causing problems, since mono on Unity (Linux) supports .net framework 3.5 only.
I’ve passed this by replacing the standard  Newtonsoft.Json to Json.Net.Unity3D and everyhing works fine but not all the unit testing are passed, 2 tests failed (GetValidFullObjectSamples and SendAnonymousAndReceiveObjectSamples).

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